Politics of Structuring Interorganizational Collaboration and the Selection of Good Clients
Managing a Public-Private Joint Venture: The PTB Case
Kujichagulia: Actively Building a Public-Nonprofit Community Partnership
Indiana Household Hazardous Waste Task Force
Inclusive Management: Planning 'Green Grand Rapids'
Health Careers Institute Collaboration
Guardian Ad Litem of Madison County
Collaborative Strategy for Organizational Survival
Collaboration Amid Crisis: The Department of Defense During Hurricane Katrina
Tobacco Settlement Distribution Simulation
Strategic Network Management in a Community Collaborative
Revising the Worker Protection Standards Negotiated Rulemaking Exercise
The End of Diversity Policy? Wake County Public Schools and Student Assignment
Place to Call Home: Addressing Dublin’s Homelessness
Simple Network Collaborative Process
See related: Government
Negotiating Science and Policy in Collaborative Hydropower Licensing
Roles of Public Managers in Networked Governance
Explore by:
Conversations in Conflict Studies with Shane Sanders
400 Eggers Hall, the PARCC Conference Room
Add to: Outlook, ICal, Google Calendar
“War’s Inefficiency Puzzle: An Examination Using Non-Cooperative Game Theory.” Guest Speaker: Shane Sanders, Associate Professor, Sports Economics & Analytics, Falk College of Sport & Human Dynamics, Syracuse University.
Fearon (1995) demonstrates within a continuous choice, contest model that conflict is inefficient (payoff-decreasing) when a settlement option exists. Why, then, is conflict observed in various forms? We demonstrate Fearon’s puzzle within a discrete choice, game-theoretic model of conflict (i.e., within a simplified or stylized game setting that serves to mimic Fearon’s payoff setting). We call the game Fight or Settle. Within the game, settlement division (e.g., over a conflicted territory) raises expected payoffs as compared to conflict division. Despite being payoff-dominated, however, conflict division represents a unique Nash equilibrium within the game Fight or Settle. As such, we can characterize Fight or Settle as a Prisoner’s Dilemma or Tragedy of the Commons type game, whereby an inefficient outcome occurs as a result of players independently (non-cooperatively) choosing a strategy.
Conversations in Conflict Studies is a weekly educational speaker series for students, faculty, and the community. The series, sponsored by PARCC, draws its speakers from Syracuse University faculty, national and international scholars and activists, and PhD students. Pizza is served. Follow us on Twitter @PARCCatMaxwell, tweet #ConvoInConflict.
If you require accommodations, please contact Deborah Toole by email at datoole@syr.edu or by phone at 315.443.2367.
Open to
Public
Contact
Accessibility
Contact to request accommodations