Community Engagement for Organizational Change
David Green- Delivering Quality Eyecare in the Developing Countries through Collaborative Systems
A Sustainable and Collaborative Initiative to Improve the Livelihoods of Underprivileged Communities
Collaboration, Conflict and Accountability in Child Protective Services
Hydrofracturing in New Frackillvania
Collector Bro: Using Social Media to Tap the Power of Volunteerism
The Toxic Node
See related: Education
Mapatón - A Success Story of Resolving the Public Transportation Issues in Mexico City
The Last Well: Changing Lives of Liberians through Collaboration
Advancing Racial Equity in the Minneapolis Park System
Who pays? What’s fair? Determining a Parking Fee Structure for Fort Williams Park
Epidemic- A Community Health Collaborative Simulation
Whalebones: Balancing National Priorities, Local Culture and Private Interests
New Funding, New Beginnings: To Collaborate or Not to Collaborate
From Alliance to International: The Global Transformation of Save the Children
Sultana reports on political ecology in Progress in Human Geography
See related: Climate Change, COVID-19
Sultana study examines overlapping crises of climate change, COVID-19
See related: Climate Change, COVID-19
Secession and the Sovereignty Game: Strategy and Tactics for Aspiring Nations
Sultana explains why climate, COVID crises need feminism in The Hill
See related: Climate Change, COVID-19, United States
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Conversations in Conflict Studies with Shane Sanders
400 Eggers Hall, the PARCC Conference Room
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“War’s Inefficiency Puzzle: An Examination Using Non-Cooperative Game Theory.” Guest Speaker: Shane Sanders, Associate Professor, Sports Economics & Analytics, Falk College of Sport & Human Dynamics, Syracuse University.
Fearon (1995) demonstrates within a continuous choice, contest model that conflict is inefficient (payoff-decreasing) when a settlement option exists. Why, then, is conflict observed in various forms? We demonstrate Fearon’s puzzle within a discrete choice, game-theoretic model of conflict (i.e., within a simplified or stylized game setting that serves to mimic Fearon’s payoff setting). We call the game Fight or Settle. Within the game, settlement division (e.g., over a conflicted territory) raises expected payoffs as compared to conflict division. Despite being payoff-dominated, however, conflict division represents a unique Nash equilibrium within the game Fight or Settle. As such, we can characterize Fight or Settle as a Prisoner’s Dilemma or Tragedy of the Commons type game, whereby an inefficient outcome occurs as a result of players independently (non-cooperatively) choosing a strategy.
Conversations in Conflict Studies is a weekly educational speaker series for students, faculty, and the community. The series, sponsored by PARCC, draws its speakers from Syracuse University faculty, national and international scholars and activists, and PhD students. Pizza is served. Follow us on Twitter @PARCCatMaxwell, tweet #ConvoInConflict.
If you require accommodations, please contact Deborah Toole by email at datoole@syr.edu or by phone at 315.443.2367.
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