Why is a 545-Mile Bicycle Ride A Case Study of Collaborative Governance?
Silver World: Science in International Policy Making
The Edwards Aquifer
Pablo-Burford Sustainable Water Quality Network
DeBola: A Prisoner's Dilemma Simulation-Game for NGOs
The Whittier Sewer Project Case
Cross-sector Collaboration and Urban Revitalization in Buffalo, NY
Corruption in Atlantikk Simulation
The Great Pacific Garbage Patch Simulation
Building a Healthy Community
A Struggle for Power and Control over Service Delivery in the Nonprofit Sector
Implementing the Earned Income Tax Credit at AccountAbility Minnesota
When a Highway Divides a City: Improving Decision Making in Syracuse, New York
Practicing Textbook Tools and Confronting Challenges That Textbooks Don’t
Adoption of Technology Open Standards Policy by the Commonwealth of Massachusetts
Collaboration for Civic Change: Connecting High-Tech Growth and Community Well-Being
Oltre La Norma! Collaborating for the Reconstruction of Teatro Petruzzelli in Bari
Combat and Collaboration in Seattle’s Historic Minimum Wage Debate
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Conversations in Conflict Studies with Shane Sanders
400 Eggers Hall, the PARCC Conference Room
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“War’s Inefficiency Puzzle: An Examination Using Non-Cooperative Game Theory.” Guest Speaker: Shane Sanders, Associate Professor, Sports Economics & Analytics, Falk College of Sport & Human Dynamics, Syracuse University.
Fearon (1995) demonstrates within a continuous choice, contest model that conflict is inefficient (payoff-decreasing) when a settlement option exists. Why, then, is conflict observed in various forms? We demonstrate Fearon’s puzzle within a discrete choice, game-theoretic model of conflict (i.e., within a simplified or stylized game setting that serves to mimic Fearon’s payoff setting). We call the game Fight or Settle. Within the game, settlement division (e.g., over a conflicted territory) raises expected payoffs as compared to conflict division. Despite being payoff-dominated, however, conflict division represents a unique Nash equilibrium within the game Fight or Settle. As such, we can characterize Fight or Settle as a Prisoner’s Dilemma or Tragedy of the Commons type game, whereby an inefficient outcome occurs as a result of players independently (non-cooperatively) choosing a strategy.
Conversations in Conflict Studies is a weekly educational speaker series for students, faculty, and the community. The series, sponsored by PARCC, draws its speakers from Syracuse University faculty, national and international scholars and activists, and PhD students. Pizza is served. Follow us on Twitter @PARCCatMaxwell, tweet #ConvoInConflict.
If you require accommodations, please contact Deborah Toole by email at datoole@syr.edu or by phone at 315.443.2367.
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